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Julia Oldham's multimedia installation "View of the Red Forest" is a portrait of both the dilapidation and rebirth of the Chernobyl Exclusion Zone, combining large prints of windows looking out of abandoned buildings onto lush landscapes with video documentation of Oldham's visit to the zone. For this project Oldham is teaming up with Free Static, a Eugene-based improvisational sound duo blending modular synth and music musique concrète. Free Static will perform live in the installation space on Saturday, January 12 at 8:00 PM.
In April of 1986, an explosion in Reactor 4 of the Chernobyl Power Plant in the Soviet Union precipitated the worst nuclear disaster in history. The explosion created an enormous dust cloud carrying deadly radioactive isotopes which spread across Europe, affecting much of eastern Europe and Scandinavia. The the most severe contamination, however, settled in what is now known as the Exclusion Zone, a 1000 square mile area in Ukraine surrounding the power plant.
The Red Forest is a 4 square mile wooded area that received some of the highest levels of radioactive contamination resulting from the explosion. After absorbing huge doses of radiation, all of the trees died and turned a rusty red color, which is where the name of the area derives. In the clean-up effort, the forest was bulldozed and buried underground, and a new forest was planted to stabilize radioactive isotopes. The Red Forest is now green and beautiful, and both flora and fauna are flourishing in the absence of humans. It remains one of the most radioactive areas in the world.
December 3 - 5
Influence and outcome learning to co-exist; accumulation, process, painting, sculpture, and installation.
The project expresses concepts of anxious and calm states of mind.
The player enters the virtual world through an underground tunnel. From there paths lead to worlds designed to represent anxiety and calmness. These large themed spaces were created collaboratively by students in the ACE class. From either of those worlds, players can enter smaller spaces created by individual students in New Media 3D. Each space represents personal expressions or anxiety and calm. The hope was that the process of creating the calm spaces would be a contemplative experience and would encourage students to explore their own approaches to transitioning from states of anxiety to calmness in their own lives.
SpiderHarp (Ross Hatton, Andrew Otto, and Chet Udell)
More about SpiderHarp-
The SpiderHarp is an enlarged (4 ft. diameter), biologically inspired artificial spider web that has an accelerometer array mounted to a plastic spider at the center of the web. The location of a plucked string in the web is detected by applying signal processing to the vibrations measured by the accelerometers. Position, amplitude, and distance data from each pluck is translated into sonic objects, turning the web into a digital instrument. Sound is played back in 8-channel surround, with pluck location corresponding to a spatial speaker channel.
Ross Hatton, Andrew Otto, and Chet Udell. SpiderHarp is supported, in part, by National Science Foundation Grant #1504428.
Soundbox is co-curated by Mike Gamble and Andrew Nigon. Special thanks to Dana Reason, Jason Fick, Ross Hatton, and Chet Udell